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Water is not always save!

Multiplayer4P · Temperate · 110×110source unknown

A 110x110 cell temperate map with four symmetric starting positions, featuring capturable oil derricks, hospitals, and an ore/gem economy, designed for 4 players in a balanced, resource-focused layout.

StandardTeam gameVisceroidsTiberium growsTiberium spreadsDestroyable bridges
Water is not always save! full-resolution render
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Water is not always save! — The Real Antares