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Triple Trouble (2-6)

Multiplayer6P · Desert · 80×80source unknown

A desert map with 80x80 cells, six symmetric starting positions, and capturable oil derricks, hospitals, and gem nodes in a resource-race economy; hand-decorated terrain and scripted AI navigation support six players in a balanced desert theater.

OfficialStandardMeat grindNuke warAir warDuelTeam gameVisceroidsTiberium growsTiberium spreadsDestroyable bridges
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Triple Trouble (2-6) — The Real Antares