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H&S_fl3nd3r_anti_rush_system
A 4-player symmetric map on a temperate 115x115 grid with balanced starts, capturable structures, and an ore/gem economy, featuring scripted AI navigation and a working skirmish AI for strategic resource competition.
StandardNaval warNuke warAir warDuelTeam gameVisceroidsTiberium growsTiberium spreadsDestroyable bridges

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