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GW3y_fl3nd3r_anti_rush_system
A 4-player temperate map with balanced starts, hand-decorated terrain, and an ore/gem economy featuring capturable oil derricks and hospitals. The layout supports strategic positioning and resource competition across 120x104 cells.
StandardMeat grindNaval warNuke warAir warMega wealthDuelCo-opTeam gameVisceroidsTiberium growsTiberium spreadsDestroyable bridges

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