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GW3_antirush_system_1.3
A 4-player temperate map with balanced starts, hand-decorated terrain, and an ore/gem economy featuring capturable oil derricks and hospitals, designed for strategic combat in a 120x104 cell layout.
StandardMeat grindNaval warNuke warAir warMega wealthDuelCo-opTeam gameVisceroidsTiberium growsTiberium spreadsDestroyable bridges

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