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Changed Tactics
A 3-player, 50x150 cell temperate map featuring capturable oil derricks, hospitals, and gem nodes, with an ore/gem economy and a layout suited for close-quarters and strategic control of resource points.
StandardFog of warMCV redeployMeteor stormsIon stormsVisceroidsTiberium growsTiberium spreadsVeteran startHarvester immuneFixed allianceDestroyable bridges

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