Map archive![Solidus City [3]- andrew gillatt full-resolution render](/files/renders/fc56e7a5ceaf097ec6edd1cf4c570559c96ab1a9.jpg)
YR · multiplayer
Solidus City [3]- andrew gillatt
A 3-player urban warfare map with 100x150 cells, featuring capturable oil derricks, hospitals, and an ore/gem economy, set in a city layout with a functional skirmish AI.
Connecting to the local agentLocal game and CnCNet controls will appear after the agent responds.
![Solidus City [3]- andrew gillatt full-resolution render](/files/renders/fc56e7a5ceaf097ec6edd1cf4c570559c96ab1a9.jpg)
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