Map archive
YR · multiplayer
h&sy_bridges_antirushsystem_beta_1.4
A 4-player temperate map with 121x117 cells, featuring symmetric spawns, balanced starts, and capturable oil derricks and hospitals in an ore/gem economy, with scripted AI navigation and a working skirmish AI.
Connecting to the local agentLocal game and CnCNet controls will appear after the agent responds.

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