Map archive
YR · multiplayer
h&sy_bridges_antirushsystem_beta_1.3
A 4-player symmetric map with balanced starting positions in a temperate theater, featuring a 121x117 cell layout with capturable tech structures, an ore/gem economy, and scripted AI navigation for navigation and skirmish AI support.
Connecting to the local agentLocal game and CnCNet controls will appear after the agent responds.

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