Map archive![[6] Road To Hell full-resolution render](/files/renders/2ff7ab3ad2ee548203e77e9081d0f0fb7413a290.jpg)
YR · multiplayer
[6] Road To Hell
A 150x75 cell temperate map with six balanced starts, featuring capturable oil derricks, hospitals, and an ore economy, plus scripted AI navigation. Layout includes chokepoints and open fields for resource competition.
Connecting to the local agentLocal game and CnCNet controls will appear after the agent responds.
![[6] Road To Hell full-resolution render](/files/renders/2ff7ab3ad2ee548203e77e9081d0f0fb7413a290.jpg)
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