Map archive![[4] Double Trouble Zero Hour, ov1 full-resolution render](/files/renders/2a735c57bef7884af76560f6852af887acf32e65.jpg)
YR · multiplayer
[4] Double Trouble Zero Hour, ov1
A 4-player symmetric map with balanced starting positions on a 90x60 temperate grid, featuring capturable oil derricks and hospitals, an ore economy, and scripted AI navigation for skirmish play.
Connecting to the local agentLocal game and CnCNet controls will appear after the agent responds.
![[4] Double Trouble Zero Hour, ov1 full-resolution render](/files/renders/2a735c57bef7884af76560f6852af887acf32e65.jpg)
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